Explore Incoprea

Everything, with room to breathe

Explore
Incoprea.

A visual entrance to the art, films, apps, books, experiments and virtual worlds—follow the featured work, or search the complete map.

Indian Head Gold five-dollar Half Eagle oil painting by Toby Mikle
Signature painting

Gold Coin

1910 five-dollar Half Eagle · oil on gesso board · 18 × 20 inches

Off the beaten path

Take an unexpected turn.

Paintings with a personal story, handmade worlds, strange films and a camera watching the sky. 32 individual works pulled forward from the archive.

Father's Workbench — Oil on panel · 5 × 7 inchesOil on panel · 5 × 7 inches

Father’s Workbench

A small oil painting preserving his father’s old workbench after the family home was sold.

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A prehistoric character beside rock in flint2024 · Prehistoric film · 1:00

flint

A one-minute prehistoric character study from the 2024 film archive.

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Alien Museum — Digital pen-and-tablet drawingDigital pen-and-tablet drawing

Alien Museum

Crowded creatures, masks and artifacts inhabit a densely drawn alien museum.

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Blue storm light above the St. Paul skyline2012 · Time-lapse · 2:44

St Paul Night Storm

City lights and a night storm, recorded in an early St. Paul time-lapse film.

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Aquatic Florida — Digital drawingDigital drawing

Aquatic Florida

An imagined aquatic world crowded with shells, creatures and branching organic forms.

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Mika's AI Builders — OpenSim experimentOpenSim experiment

Mika’s AI Builders

AI-controlled spheres began building inside the virtual world—and kept building far beyond the plan.

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Crashed spacecraft among tall rock formations2023 · Science-fiction film · 3:35

Shipwrecks

Crashed spacecraft and towering rock turn an imagined landscape into a field of ruins.

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St. Paul, Three Eras — Photographic collagePhotographic collage

St. Paul, Three Eras

Three periods of St. Paul share one river view in a photographic collage.

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3D Work from 2000 — Early 3D models and scenesEarly 3D models and scenes

3D Work from 2000

Early modeled objects, interiors and a water-wheel scene, gathered into a preserved 3D portfolio board.

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A red angular sculpture among velvet curtains in a dark theatrical space2026 · Moog · Strudel · samples · 3:41

Velvet Error

Moog synth, Strudel and vocal samples meet in a 2026 sound experiment.

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A wolf wearing grandmother-like bonnet and clothing2024 · Uncanny fairy tales · 2:31

Folk Tales

Fairy-tale imagery with an uncanny edge, from the 2024 film archive.

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Incoprea v136 — Digital drawingDigital drawing

Incoprea v136

A towering, intricate digital castle filled with bridges, spires and tiny inhabited spaces.

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Refinery — Blender environmentBlender environment

Refinery

An industrial model of towers, pipes and lit structures under a night sky.

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Plunderphonics title over a collage of vinyl, tape and film imagery2026 · Incoprea 2 · sound experiment · 13:05

plunderphonics

A thirteen-minute experimental listening piece from the secondary channel.

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A train crossing a small illuminated town at night2023 · Miniature worlds · 1:52

train set

A warmly lit miniature-looking railway town in a short film from 2023.

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Mining Plant Illustration — Technical vector illustrationTechnical vector illustration

Mining Plant Illustration

Conveyors, gantries, stairs and processing equipment form an intricately illustrated industrial plant.

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Midwest 1973 — Blender environmentBlender environment

Midwest 1973

A modeled Midwestern riverfront with bridges, roads and a city beyond.

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Ornately textured fantasy creatures and twisting forms2023 · Imagined creatures · 1:35

Lithograph

Fantastic creatures and ornate, print-like textures crowd this 2023 visual short.

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Alien Store — Pencil into digital paintingPencil into digital painting

Alien Store

A scanned pencil drawing becomes a fantastical shop through painting in Corel Painter.

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Domed cathedral under construction in Second Life2017 · Second Life · 2:27

Building a Cathedral

A domed cathedral takes shape from basic building pieces in Second Life.

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Drone view directly facing Vermillion Falls in Hastings2016 · Drone footage · 6:44

Vermillion Falls by Drone

A 2016 flight at the Hastings waterfall that also appears in the painting archive.

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Night Drive — Oil on panel · 5 × 7 inchesOil on panel · 5 × 7 inches

Night Drive

Headlights, road markings and shop signs dissolve into the glow of a night drive.

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Gear-shaped mesh object in a Second Life editing view2022 · From 2D to 3D · 3:36

Vector to Second Life

A vector illustration becomes a three-dimensional mesh object in Second Life.

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Overhead view of an old brick stockyards gate2016 · Drone footage · 1:01

The 1918 Stockyards Gate

A brief aerial study of the old stockyards gate, looking down through its brick structure.

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Kmart — Oil on panelOil on panel

Kmart

A familiar storefront and parking lot become a dark, glowing oil painting.

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Early Second Life environment with art on the walls2011 · Virtual-world archive · 3:33

An Early Second Life Creation

A 2011 tour of a first Second Life creation on a 1,400-prim plot.

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A glowing blue circular portal inside a stone doorway in the desert2024 · Imagined portals · 3:44

Gateways 3

A luminous blue portal stands in the desert in this 2024 passage through imagined worlds.

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Red Rock Saloon Window — Oil on panel · Newport, MinnesotaOil on panel · Newport, Minnesota

Red Rock Saloon Window

Colored glass glows inside a rough stone wall at the Red Rock Saloon.

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U.S. Capitol Illustration — Architectural vector illustrationArchitectural vector illustration

U.S. Capitol Illustration

An exacting architectural illustration of the U.S. Capitol, its dome, façades and terraces.

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Shoulder Drivers — Illustrated fiction · digital drawingIllustrated fiction · digital drawing

Shoulder Drivers

A sequence of hand-drawn highway scenes turns traffic, faces and impatient driving into a story.

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Original Secret Garden drawing shown on a gray tablet-workspace background2013 · Drawing process · 4:38

Secret Garden: Tablet Drawing

An earlier Secret Garden, preserved as a tablet-drawing film from 2013.

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An open sketchbook filled with loose face and figure studies2021 · Studio pages · 9:33

Sketchbooks

Nearly ten minutes inside the sketchbooks, with loose figures, faces and layered exploratory lines.

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The channel family

Six channels, one expanding archive.

Finished work, experiments, virtual worlds, time-lapse and aerial footage—every public Incoprea-linked channel in one place.

Juxtapozism

Visual experiments

Collage, editing and invented realities from an earlier channel era.

Lindens Are Virtual

Virtual worlds

Second Life architecture, galleries and stories built in shared space.

Life of a Camera time-lapse city scene

Life of a Camera

Time-lapse

City light, weather and movement observed through time-lapse photography.

Aerial landscape from the Drone and GoPro channel

Drone / GoPro

Earlier channel

Flights, landscape footage and small-camera field experiments.

Audience favorites

The work people return to.

Selected from verified video totals and the journal’s current readership—not simply the newest entries.

The living archive

Follow the work across time.

Eleven visual anchors lead into the deeper map below—from the first Incoprea drawing to the current studio. Every section opens independently, so the archive stays rich without becoming a wall.

1995—now

One practice, many lives.

These are points of entry rather than a greatest-hits ranking: drawing, paint, digital worlds, film, field studies and the present-day journal.

01

Art Across Time

Painting, watercolor, drawing and digital work from 1995 to now

64 paths

Visual deep dive

Field observation, invented cities and the handmade thread between them.

All art paths

Collections first, followed by individual works and older pages.

02

Worlds & 3D

Virtual cities, galleries, architecture and long-running imagined places

50 paths

Visual deep dive

Built environments move from shared grids to browser tools and cinematic archives.

All world paths

Core destinations, year archives and named environments.

03

Film & Channels

Finished films, experimental cuts, virtual tours and six distinct channels

26 paths

Visual deep dive

Audience landmarks beside experimental work that belongs on Incoprea 2.

All film paths

Every channel identity plus selected films and libraries.

04

Writing, Books & Research

Studio journals, art history, independent books and illustrated stories

27 paths

Visual deep dive

Research and publishing are treated as part of the artwork, not a separate footnote.

All reading paths

Research, books, journals, process writing and story collections.

05

Apps, Games & Tools

Released work, active experiments and the complete Workshop shelf

60 paths

Visual deep dive

Finished games at the front; builders and experimental tools remain close to the workbench.

Every app path

The entire released catalog and every current public Workshop destination.

06

Sound & Music

Fifty-seven public tracks, atmospheric sets and playable instruments

16 paths

Visual deep dive

Listen to finished sets or enter the tools where sound is still being made.

All sound paths

Listening archives, sets, instruments and code-music experiments.

The featured layer can keep changing while this deeper map holds the long arc: early drawings, physical paintings, virtual worlds, films, books, sound, apps and work still in motion.

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