// SPDX-License-Identifier: MIT // Copyright (c) 2026 Incoprea // Touch-sampled repeating circular dots // Not compiled or tested in-world // Setup: Put in a spare ordinary cube you own. Touch different places on one face to sample the procedural pattern at live surface coordinates. Edit the constants to design a pattern. // Stop / restore: Disable/remove. Only private owner messages are produced; no texture or tint is applied. // Notes: Dot radius is in cell units; a radius below0.5 keeps neighboring dots separate. Surface coordinates depend on the viewer and mesh; ordinary prim faces are the clearest test surface. // License: see LICENSE in this distribution. // Original Incoprea. MIT. Live surface-coordinate sampler. float REPEATS=5.0; float RADIUS=0.3; default { touch_start(integer detectedCount) { if(llDetectedKey(0)!=llGetOwner())return; vector uv=llDetectedTouchST(0); if(llDetectedTouchFace(0)<0||uv==TOUCH_INVALID_TEXCOORD) { llOwnerSay("Surface coordinates unavailable."); return; } vector p=2.0*uv-<1.0,1.0,0.0>; if(REPEATS<=0.0||RADIUS<=0.0||RADIUS>0.5) { llOwnerSay("Invalid dot settings."); return; } float x=uv.x*REPEATS; float y=uv.y*REPEATS; x=x-llFloor(x)-0.5; y=y-llFloor(y)-0.5; float distance=llSqrt(x*x+y*y)-RADIUS; llOwnerSay("Dot signed distance="+(string)distance+" inside="+(string)(distance<=0.0)); } }